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218 lines
7.3 KiB
218 lines
7.3 KiB
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[/Script/EngineSettings.GameMapsSettings] |
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EditorStartupMap=/Engine/Maps/Templates/OpenWorld.OpenWorld |
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LocalMapOptions= |
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TransitionMap=None |
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bUseSplitscreen=False |
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TwoPlayerSplitscreenLayout=Horizontal |
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ThreePlayerSplitscreenLayout=FavorTop |
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FourPlayerSplitscreenLayout=Grid |
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bOffsetPlayerGamepadIds=False |
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GameInstanceClass=/Script/Engine.GameInstance |
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GameDefaultMap=/Engine/Maps/Templates/OpenWorld.OpenWorld |
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ServerDefaultMap=/Engine/Maps/Entry.Entry |
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GlobalDefaultGameMode=/Script/Engine.GameModeBase |
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GlobalDefaultServerGameMode=None |
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[/Script/WindowsTargetPlatform.WindowsTargetSettings] |
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 |
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-D3D12TargetedShaderFormats=PCD3D_SM5 |
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+D3D12TargetedShaderFormats=PCD3D_SM6 |
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-D3D11TargetedShaderFormats=PCD3D_SM5 |
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+D3D11TargetedShaderFormats=PCD3D_SM5 |
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Compiler=Default |
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AudioSampleRate=48000 |
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AudioCallbackBufferFrameSize=1024 |
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AudioNumBuffersToEnqueue=1 |
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AudioMaxChannels=0 |
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AudioNumSourceWorkers=4 |
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SpatializationPlugin= |
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SourceDataOverridePlugin= |
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ReverbPlugin= |
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OcclusionPlugin= |
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) |
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CacheSizeKB=65536 |
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MaxChunkSizeOverrideKB=0 |
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bResampleForDevice=False |
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MaxSampleRate=48000.000000 |
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HighSampleRate=32000.000000 |
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MedSampleRate=24000.000000 |
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LowSampleRate=12000.000000 |
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MinSampleRate=8000.000000 |
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CompressionQualityModifier=1.000000 |
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AutoStreamingThreshold=0.000000 |
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SoundCueCookQualityIndex=-1 |
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[/Script/HardwareTargeting.HardwareTargetingSettings] |
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TargetedHardwareClass=Mobile |
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AppliedTargetedHardwareClass=Mobile |
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DefaultGraphicsPerformance=Scalable |
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AppliedDefaultGraphicsPerformance=Scalable |
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[/Script/Engine.RendererSettings] |
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r.Mobile.ShadingPath=0 |
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r.Mobile.SupportGPUScene=False |
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r.Mobile.AntiAliasing=1 |
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r.Mobile.FloatPrecisionMode=0 |
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r.Mobile.AllowDitheredLODTransition=False |
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r.Mobile.VirtualTextures=False |
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r.DiscardUnusedQuality=False |
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r.Shaders.CompressionFormat=2 |
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r.AllowOcclusionQueries=True |
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r.MinScreenRadiusForLights=0.030000 |
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r.MinScreenRadiusForDepthPrepass=0.030000 |
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r.MinScreenRadiusForCSMDepth=0.010000 |
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r.PrecomputedVisibilityWarning=False |
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r.TextureStreaming=True |
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Compat.UseDXT5NormalMaps=False |
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r.VirtualTextures=False |
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r.VT.EnableAutoImport=True |
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r.VirtualTexturedLightmaps=False |
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r.VT.AnisotropicFiltering=False |
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bEnableVirtualTextureOpacityMask=False |
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r.VT.TileSize=128 |
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r.VT.TileBorderSize=4 |
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r.vt.FeedbackFactor=16 |
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WorkingColorSpaceChoice=sRGB |
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RedChromaticityCoordinate=(X=0.640000,Y=0.330000) |
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GreenChromaticityCoordinate=(X=0.300000,Y=0.600000) |
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BlueChromaticityCoordinate=(X=0.150000,Y=0.060000) |
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WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000) |
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r.ClearCoatNormal=False |
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r.DynamicGlobalIlluminationMethod=1 |
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r.ReflectionMethod=1 |
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r.ReflectionCaptureResolution=128 |
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r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True |
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r.Lumen.HardwareRayTracing=False |
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r.Lumen.HardwareRayTracing.LightingMode=0 |
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r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False |
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r.Lumen.TraceMeshSDFs=1 |
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r.Shadow.Virtual.Enable=1 |
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r.RayTracing=False |
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r.RayTracing.Shadows=False |
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r.RayTracing.Skylight=False |
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r.RayTracing.UseTextureLod=False |
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r.PathTracing=True |
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r.GenerateMeshDistanceFields=True |
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r.DistanceFields.DefaultVoxelDensity=0.200000 |
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r.Nanite.ProjectEnabled=True |
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r.AllowStaticLighting=True |
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r.NormalMapsForStaticLighting=False |
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r.ForwardShading=False |
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r.VertexFoggingForOpaque=True |
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r.SeparateTranslucency=False |
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r.TranslucentSortPolicy=0 |
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TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) |
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vr.VRS.HMDFixedFoveationLevel=0 |
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vr.VRS.HMDFixedFoveationDynamic=False |
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r.CustomDepth=1 |
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r.CustomDepthTemporalAAJitter=True |
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r.PostProcessing.PropagateAlpha=0 |
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r.DefaultFeature.Bloom=False |
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r.DefaultFeature.AmbientOcclusion=False |
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r.DefaultFeature.AmbientOcclusionStaticFraction=True |
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r.DefaultFeature.AutoExposure=False |
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r.DefaultFeature.AutoExposure.Method=0 |
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r.DefaultFeature.AutoExposure.Bias=1.000000 |
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True |
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r.DefaultFeature.MotionBlur=False |
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r.DefaultFeature.LensFlare=False |
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r.TemporalAA.Upsampling=True |
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r.AntiAliasingMethod=0 |
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r.MSAACount=4 |
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r.DefaultFeature.LightUnits=1 |
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r.DefaultBackBufferPixelFormat=4 |
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r.Shadow.UnbuiltPreviewInGame=True |
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r.StencilForLODDither=False |
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r.EarlyZPass=3 |
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r.EarlyZPassOnlyMaterialMasking=False |
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r.Shadow.CSMCaching=False |
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r.DBuffer=True |
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r.ClearSceneMethod=1 |
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r.VelocityOutputPass=1 |
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r.Velocity.EnableVertexDeformation=2 |
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r.SelectiveBasePassOutputs=False |
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bDefaultParticleCutouts=False |
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fx.GPUSimulationTextureSizeX=1024 |
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fx.GPUSimulationTextureSizeY=1024 |
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r.AllowGlobalClipPlane=False |
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r.GBufferFormat=1 |
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r.MorphTarget.Mode=True |
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r.GPUCrashDebugging=False |
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vr.InstancedStereo=False |
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r.MobileHDR=True |
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vr.MobileMultiView=False |
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r.Mobile.UseHWsRGBEncoding=False |
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vr.RoundRobinOcclusion=False |
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r.MeshStreaming=False |
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r.HeterogeneousVolumes=False |
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r.WireframeCullThreshold=5.000000 |
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r.SupportStationarySkylight=True |
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r.SupportLowQualityLightmaps=True |
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r.SupportPointLightWholeSceneShadows=True |
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r.SupportSkyAtmosphere=True |
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r.SupportSkyAtmosphereAffectsHeightFog=True |
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r.SupportCloudShadowOnForwardLitTranslucent=False |
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r.Shadow.TranslucentPerObject.ProjectEnabled=False |
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r.Water.SingleLayerWater.SupportCloudShadow=False |
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r.Strata=False |
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r.Strata.BytesPerPixel=80 |
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r.Strata.OpaqueMaterialRoughRefraction=False |
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r.Strata.Debug.AdvancedVisualizationShaders=False |
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r.Material.RoughDiffuse=False |
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r.Material.EnergyConservation=False |
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r.OIT.SortedPixels=False |
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r.SkinCache.CompileShaders=False |
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r.SkinCache.SkipCompilingGPUSkinVF=False |
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r.SkinCache.DefaultBehavior=1 |
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r.SkinCache.SceneMemoryLimitInMB=128.000000 |
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r.Mobile.EnableStaticAndCSMShadowReceivers=True |
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r.Mobile.EnableMovableLightCSMShaderCulling=True |
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r.Mobile.Forward.EnableLocalLights=True |
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r.Mobile.Forward.EnableClusteredReflections=False |
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r.Mobile.EnableNoPrecomputedLightingCSMShader=False |
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r.Mobile.AllowDistanceFieldShadows=True |
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r.Mobile.AllowMovableDirectionalLights=True |
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r.Mobile.EnableMovableSpotlightsShadow=False |
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r.GPUSkin.Support16BitBoneIndex=False |
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r.GPUSkin.Limit2BoneInfluences=False |
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r.SupportDepthOnlyIndexBuffers=True |
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r.SupportReversedIndexBuffers=True |
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r.Mobile.AmbientOcclusion=False |
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r.GPUSkin.UnlimitedBoneInfluences=False |
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r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 |
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MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) |
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r.Mobile.PlanarReflectionMode=0 |
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r.Mobile.SupportsGen4TAA=True |
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bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) |
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bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) |
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VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor |
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VisualizeCalibrationCustomMaterialPath=None |
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VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale |
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings] |
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' |
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[/Script/Engine.Engine] |
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/PointBlank") |
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/PointBlank") |
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+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="PointBlankGameModeBase") |
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[/Script/Slate.SlateSettings] |
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bExplicitCanvasChildZOrder=True |
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] |
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bEnablePlugin=True |
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bAllowNetworkConnection=True |
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SecurityToken=9BA3FE6384403E135CF4D0B8F46C4D05 |
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bIncludeInShipping=False |
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bAllowExternalStartInShipping=False |
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bCompileAFSProject=False |
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bUseCompression=False |
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bLogFiles=False |
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bReportStats=False |
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ConnectionType=USBOnly |
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bUseManualIPAddress=False |
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ManualIPAddress= |
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