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// Copyright Epic Games, Inc. All Rights Reserved. |
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#pragma once |
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#include "CoreMinimal.h" |
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#include "GameFramework/GameModeBase.h" |
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#include "PointBlankGameModeBase.generated.h" |
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/** |
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* |
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*/ |
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UCLASS() |
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class POINTBLANK_API APointBlankGameModeBase : public AGameModeBase |
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{ |
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GENERATED_BODY() |
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};
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