commit
4961bd5cab
91 changed files with 432 additions and 0 deletions
@ -0,0 +1,14 @@ |
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Binaries |
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DerivedDataCache |
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Intermediate |
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Saved |
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.vscode |
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.vs |
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*.VC.db |
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*.opensdf |
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*.opendb |
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*.sdf |
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*.sln |
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*.suo |
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*.xcodeproj |
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*.xcworkspace |
@ -0,0 +1,218 @@ |
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|
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|
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[/Script/EngineSettings.GameMapsSettings] |
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EditorStartupMap=/Engine/Maps/Templates/OpenWorld.OpenWorld |
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LocalMapOptions= |
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TransitionMap=None |
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bUseSplitscreen=False |
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TwoPlayerSplitscreenLayout=Horizontal |
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ThreePlayerSplitscreenLayout=FavorTop |
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FourPlayerSplitscreenLayout=Grid |
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bOffsetPlayerGamepadIds=False |
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GameInstanceClass=/Script/Engine.GameInstance |
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GameDefaultMap=/Engine/Maps/Templates/OpenWorld.OpenWorld |
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ServerDefaultMap=/Engine/Maps/Entry.Entry |
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GlobalDefaultGameMode=/Script/Engine.GameModeBase |
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GlobalDefaultServerGameMode=None |
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|
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[/Script/WindowsTargetPlatform.WindowsTargetSettings] |
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 |
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-D3D12TargetedShaderFormats=PCD3D_SM5 |
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+D3D12TargetedShaderFormats=PCD3D_SM6 |
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-D3D11TargetedShaderFormats=PCD3D_SM5 |
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+D3D11TargetedShaderFormats=PCD3D_SM5 |
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Compiler=Default |
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AudioSampleRate=48000 |
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AudioCallbackBufferFrameSize=1024 |
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AudioNumBuffersToEnqueue=1 |
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AudioMaxChannels=0 |
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AudioNumSourceWorkers=4 |
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SpatializationPlugin= |
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SourceDataOverridePlugin= |
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ReverbPlugin= |
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OcclusionPlugin= |
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) |
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CacheSizeKB=65536 |
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MaxChunkSizeOverrideKB=0 |
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bResampleForDevice=False |
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MaxSampleRate=48000.000000 |
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HighSampleRate=32000.000000 |
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MedSampleRate=24000.000000 |
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LowSampleRate=12000.000000 |
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MinSampleRate=8000.000000 |
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CompressionQualityModifier=1.000000 |
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AutoStreamingThreshold=0.000000 |
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SoundCueCookQualityIndex=-1 |
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|
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[/Script/HardwareTargeting.HardwareTargetingSettings] |
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TargetedHardwareClass=Mobile |
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AppliedTargetedHardwareClass=Mobile |
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DefaultGraphicsPerformance=Scalable |
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AppliedDefaultGraphicsPerformance=Scalable |
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|
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[/Script/Engine.RendererSettings] |
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r.Mobile.ShadingPath=0 |
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r.Mobile.SupportGPUScene=False |
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r.Mobile.AntiAliasing=1 |
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r.Mobile.FloatPrecisionMode=0 |
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r.Mobile.AllowDitheredLODTransition=False |
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r.Mobile.VirtualTextures=False |
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r.DiscardUnusedQuality=False |
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r.Shaders.CompressionFormat=2 |
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r.AllowOcclusionQueries=True |
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r.MinScreenRadiusForLights=0.030000 |
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r.MinScreenRadiusForDepthPrepass=0.030000 |
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r.MinScreenRadiusForCSMDepth=0.010000 |
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r.PrecomputedVisibilityWarning=False |
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r.TextureStreaming=True |
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Compat.UseDXT5NormalMaps=False |
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r.VirtualTextures=False |
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r.VT.EnableAutoImport=True |
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r.VirtualTexturedLightmaps=False |
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r.VT.AnisotropicFiltering=False |
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bEnableVirtualTextureOpacityMask=False |
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r.VT.TileSize=128 |
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r.VT.TileBorderSize=4 |
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r.vt.FeedbackFactor=16 |
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WorkingColorSpaceChoice=sRGB |
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RedChromaticityCoordinate=(X=0.640000,Y=0.330000) |
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GreenChromaticityCoordinate=(X=0.300000,Y=0.600000) |
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BlueChromaticityCoordinate=(X=0.150000,Y=0.060000) |
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WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000) |
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r.ClearCoatNormal=False |
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r.DynamicGlobalIlluminationMethod=1 |
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r.ReflectionMethod=1 |
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r.ReflectionCaptureResolution=128 |
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r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True |
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r.Lumen.HardwareRayTracing=False |
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r.Lumen.HardwareRayTracing.LightingMode=0 |
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r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False |
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r.Lumen.TraceMeshSDFs=1 |
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r.Shadow.Virtual.Enable=1 |
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r.RayTracing=False |
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r.RayTracing.Shadows=False |
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r.RayTracing.Skylight=False |
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r.RayTracing.UseTextureLod=False |
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r.PathTracing=True |
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r.GenerateMeshDistanceFields=True |
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r.DistanceFields.DefaultVoxelDensity=0.200000 |
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r.Nanite.ProjectEnabled=True |
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r.AllowStaticLighting=True |
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r.NormalMapsForStaticLighting=False |
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r.ForwardShading=False |
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r.VertexFoggingForOpaque=True |
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r.SeparateTranslucency=False |
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r.TranslucentSortPolicy=0 |
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TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) |
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vr.VRS.HMDFixedFoveationLevel=0 |
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vr.VRS.HMDFixedFoveationDynamic=False |
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r.CustomDepth=1 |
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r.CustomDepthTemporalAAJitter=True |
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r.PostProcessing.PropagateAlpha=0 |
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r.DefaultFeature.Bloom=False |
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r.DefaultFeature.AmbientOcclusion=False |
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r.DefaultFeature.AmbientOcclusionStaticFraction=True |
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r.DefaultFeature.AutoExposure=False |
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r.DefaultFeature.AutoExposure.Method=0 |
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r.DefaultFeature.AutoExposure.Bias=1.000000 |
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True |
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r.DefaultFeature.MotionBlur=False |
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r.DefaultFeature.LensFlare=False |
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r.TemporalAA.Upsampling=True |
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r.AntiAliasingMethod=0 |
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r.MSAACount=4 |
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r.DefaultFeature.LightUnits=1 |
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r.DefaultBackBufferPixelFormat=4 |
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r.Shadow.UnbuiltPreviewInGame=True |
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r.StencilForLODDither=False |
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r.EarlyZPass=3 |
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r.EarlyZPassOnlyMaterialMasking=False |
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r.Shadow.CSMCaching=False |
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r.DBuffer=True |
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r.ClearSceneMethod=1 |
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r.VelocityOutputPass=1 |
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r.Velocity.EnableVertexDeformation=2 |
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r.SelectiveBasePassOutputs=False |
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bDefaultParticleCutouts=False |
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fx.GPUSimulationTextureSizeX=1024 |
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fx.GPUSimulationTextureSizeY=1024 |
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r.AllowGlobalClipPlane=False |
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r.GBufferFormat=1 |
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r.MorphTarget.Mode=True |
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r.GPUCrashDebugging=False |
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vr.InstancedStereo=False |
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r.MobileHDR=True |
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vr.MobileMultiView=False |
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r.Mobile.UseHWsRGBEncoding=False |
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vr.RoundRobinOcclusion=False |
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r.MeshStreaming=False |
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r.HeterogeneousVolumes=False |
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r.WireframeCullThreshold=5.000000 |
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r.SupportStationarySkylight=True |
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r.SupportLowQualityLightmaps=True |
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r.SupportPointLightWholeSceneShadows=True |
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r.SupportSkyAtmosphere=True |
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r.SupportSkyAtmosphereAffectsHeightFog=True |
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r.SupportCloudShadowOnForwardLitTranslucent=False |
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r.Shadow.TranslucentPerObject.ProjectEnabled=False |
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r.Water.SingleLayerWater.SupportCloudShadow=False |
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r.Strata=False |
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r.Strata.BytesPerPixel=80 |
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r.Strata.OpaqueMaterialRoughRefraction=False |
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r.Strata.Debug.AdvancedVisualizationShaders=False |
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r.Material.RoughDiffuse=False |
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r.Material.EnergyConservation=False |
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r.OIT.SortedPixels=False |
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r.SkinCache.CompileShaders=False |
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r.SkinCache.SkipCompilingGPUSkinVF=False |
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r.SkinCache.DefaultBehavior=1 |
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r.SkinCache.SceneMemoryLimitInMB=128.000000 |
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r.Mobile.EnableStaticAndCSMShadowReceivers=True |
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r.Mobile.EnableMovableLightCSMShaderCulling=True |
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r.Mobile.Forward.EnableLocalLights=True |
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r.Mobile.Forward.EnableClusteredReflections=False |
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r.Mobile.EnableNoPrecomputedLightingCSMShader=False |
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r.Mobile.AllowDistanceFieldShadows=True |
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r.Mobile.AllowMovableDirectionalLights=True |
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r.Mobile.EnableMovableSpotlightsShadow=False |
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r.GPUSkin.Support16BitBoneIndex=False |
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r.GPUSkin.Limit2BoneInfluences=False |
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r.SupportDepthOnlyIndexBuffers=True |
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r.SupportReversedIndexBuffers=True |
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r.Mobile.AmbientOcclusion=False |
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r.GPUSkin.UnlimitedBoneInfluences=False |
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r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 |
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MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) |
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r.Mobile.PlanarReflectionMode=0 |
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r.Mobile.SupportsGen4TAA=True |
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bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) |
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bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) |
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VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor |
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VisualizeCalibrationCustomMaterialPath=None |
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VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale |
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|
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings] |
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' |
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|
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[/Script/Engine.Engine] |
||||
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/PointBlank") |
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/PointBlank") |
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+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="PointBlankGameModeBase") |
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|
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[/Script/Slate.SlateSettings] |
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bExplicitCanvasChildZOrder=True |
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|
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] |
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bEnablePlugin=True |
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bAllowNetworkConnection=True |
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SecurityToken=9BA3FE6384403E135CF4D0B8F46C4D05 |
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bIncludeInShipping=False |
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bAllowExternalStartInShipping=False |
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bCompileAFSProject=False |
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bUseCompression=False |
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bLogFiles=False |
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bReportStats=False |
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ConnectionType=USBOnly |
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bUseManualIPAddress=False |
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ManualIPAddress= |
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|
@ -0,0 +1,3 @@ |
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|
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[/Script/EngineSettings.GeneralProjectSettings] |
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ProjectID=83D51A23674D3AE8D18ACA889E932524 |
@ -0,0 +1,85 @@ |
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[/Script/Engine.InputSettings] |
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) |
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) |
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-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) |
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-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) |
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-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) |
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-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) |
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-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) |
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+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) |
||||
bAltEnterTogglesFullscreen=True |
||||
bF11TogglesFullscreen=True |
||||
bUseMouseForTouch=False |
||||
bEnableMouseSmoothing=True |
||||
bEnableFOVScaling=True |
||||
bCaptureMouseOnLaunch=True |
||||
bEnableLegacyInputScales=True |
||||
bEnableMotionControls=True |
||||
bFilterInputByPlatformUser=False |
||||
bShouldFlushPressedKeysOnViewportFocusLost=True |
||||
bAlwaysShowTouchInterface=False |
||||
bShowConsoleOnFourFingerTap=True |
||||
bEnableGestureRecognizer=False |
||||
bUseAutocorrect=False |
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown |
||||
DefaultViewportMouseLockMode=LockOnCapture |
||||
FOVScale=0.011110 |
||||
DoubleClickTime=0.200000 |
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput |
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent |
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks |
||||
-ConsoleKeys=Tilde |
||||
+ConsoleKeys=Tilde |
||||
+ConsoleKeys=Caret |
||||
|
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@ -0,0 +1,22 @@ |
||||
{ |
||||
"FileVersion": 3, |
||||
"EngineAssociation": "5.1", |
||||
"Category": "", |
||||
"Description": "", |
||||
"Modules": [ |
||||
{ |
||||
"Name": "PointBlank", |
||||
"Type": "Runtime", |
||||
"LoadingPhase": "Default" |
||||
} |
||||
], |
||||
"Plugins": [ |
||||
{ |
||||
"Name": "ModelingToolsEditorMode", |
||||
"Enabled": true, |
||||
"TargetAllowList": [ |
||||
"Editor" |
||||
] |
||||
} |
||||
] |
||||
} |
@ -0,0 +1,15 @@ |
||||
// Copyright Epic Games, Inc. All Rights Reserved. |
||||
|
||||
using UnrealBuildTool; |
||||
using System.Collections.Generic; |
||||
|
||||
public class PointBlankTarget : TargetRules |
||||
{ |
||||
public PointBlankTarget( TargetInfo Target) : base(Target) |
||||
{ |
||||
Type = TargetType.Game; |
||||
DefaultBuildSettings = BuildSettingsVersion.V2; |
||||
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1; |
||||
ExtraModuleNames.Add("PointBlank"); |
||||
} |
||||
} |
@ -0,0 +1,23 @@ |
||||
// Copyright Epic Games, Inc. All Rights Reserved. |
||||
|
||||
using UnrealBuildTool; |
||||
|
||||
public class PointBlank : ModuleRules |
||||
{ |
||||
public PointBlank(ReadOnlyTargetRules Target) : base(Target) |
||||
{ |
||||
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; |
||||
|
||||
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" }); |
||||
|
||||
PrivateDependencyModuleNames.AddRange(new string[] { }); |
||||
|
||||
// Uncomment if you are using Slate UI |
||||
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); |
||||
|
||||
// Uncomment if you are using online features |
||||
// PrivateDependencyModuleNames.Add("OnlineSubsystem"); |
||||
|
||||
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true |
||||
} |
||||
} |
@ -0,0 +1,6 @@ |
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
|
||||
#include "PointBlank.h" |
||||
#include "Modules/ModuleManager.h" |
||||
|
||||
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, PointBlank, "PointBlank" ); |
@ -0,0 +1,6 @@ |
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
|
||||
#pragma once |
||||
|
||||
#include "CoreMinimal.h" |
||||
|
@ -0,0 +1,5 @@ |
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
|
||||
|
||||
#include "PointBlankGameModeBase.h" |
||||
|
@ -0,0 +1,17 @@ |
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
|
||||
#pragma once |
||||
|
||||
#include "CoreMinimal.h" |
||||
#include "GameFramework/GameModeBase.h" |
||||
#include "PointBlankGameModeBase.generated.h" |
||||
|
||||
/**
|
||||
*
|
||||
*/ |
||||
UCLASS() |
||||
class POINTBLANK_API APointBlankGameModeBase : public AGameModeBase |
||||
{ |
||||
GENERATED_BODY() |
||||
|
||||
}; |
@ -0,0 +1,15 @@ |
||||
// Copyright Epic Games, Inc. All Rights Reserved. |
||||
|
||||
using UnrealBuildTool; |
||||
using System.Collections.Generic; |
||||
|
||||
public class PointBlankEditorTarget : TargetRules |
||||
{ |
||||
public PointBlankEditorTarget( TargetInfo Target) : base(Target) |
||||
{ |
||||
Type = TargetType.Editor; |
||||
DefaultBuildSettings = BuildSettingsVersion.V2; |
||||
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1; |
||||
ExtraModuleNames.Add("PointBlank"); |
||||
} |
||||
} |
Loading…
Reference in new issue